各位大大,我想给吕布添加白马,现进不了游戏,求助!...
各位大大,我想给吕布添加白马,现进不了游戏,求助!...我一时心贪,想给补补加个弓骑兵,按照首页修改区某位大大的教程贴进行修改,过程很顺利可是改好了以后发现进不了游戏,一进登陆界面就弹出。
然后把备好分的粘回去,还是进不了,希望各位大大百忙中抽空帮解决。我把我参考的教程附上,第一次发帖,不合规矩的地方希望给位海涵,我是真的困惑!!!
要是谁能教我做个其他势力也有白马的代码就更好了,先谢谢各位了。。。
真心希望弓骑不是公孙的专有物。。。
我看的教程在附件里,不会站链接,各位受累了。。。。
备份了不应该啊 {:5_108:}{:5_108:}改前备份 板凳!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 白马非马~{:5_144:}{:5_144:} 吕布又不是唐僧。。。赵云才是白马 这是俺写的教程,下载的附件里和论坛的帖子稍有不同,因为按附件里没有兵模的调整,会出现兵模透明.......因此请认真查阅论坛的帖子~
需要各位同学注意的是,复制和粘贴的时候,仔细检查字符间的空格、逗号和改名后的一致性,否则容易导致修改失败,当然,除了公孙瓒,公孙度也有白马的~ 把你的这两个文件发来看看 前几天我刚学会这个现在可以自由修改了
export_descr_buildings.txt
export_descr_unit.txt
用的两张图片也发下 路过看看 路过看看
是吕布不愿意骑白马吧 来看看了 先回后看。 alewthia 发表于 2013-5-22 08:59 static/image/common/back.gif
这是俺写的教程,下载的附件里和论坛的帖子稍有不同,因为按附件里没有兵模的调整,会出现兵模透明....... ...
那这么说我给其他势力添加白马是可行的喽?我希望能好好拜读您的教程,有链接吗
杀戮者 发表于 2013-5-22 08:59 static/image/common/back.gif
把你的这两个文件发来看看 前几天我刚学会这个现在可以自由修改了
export_descr_buildings.txt
图片是公孙瓒的白马义从,我直接复制+改名的。。
本帖最后由 alewthia 于 2013-5-22 11:25 编辑
杀戮者 发表于 2013-5-22 08:59 http://www.1mod.org/static/image/common/back.gif
把你的这两个文件发来看看 前几天我刚学会这个现在可以自由修改了
export_descr_buildings.txt
export_descr_buildings.txt中
;骑兵营
building equestrian
{
levels stables knights_stables barons_stables earls_stables kings_stables
{
stables requires factions { middle_eastern, egypt, cumans, mongols, }
{
capability
{
recruit_pool "yijunqibing"1 0.25 30requires factions { england, france, hre, spain, hungary, denmark, poland, venice, milan, sicily, scotland, byzantium, russia,portugal, turks,papal_states, aragon, norway, kievan_rus, } and event_counter taofadongzhuo 1
recruit_pool "Mongol Horse Archers"1 0.50 40requires factions { mongols, }
recruit_pool "Mongol Light Lancers"1 0.50 40requires factions { mongols, }
recruit_pool "Youxia"2 2 40requires factions { france, }(1级骑兵营,招募“游侠”,每次招募2个,每周生产2个,最大存量4个,经验0,france,属国=曹操)
}
material wooden
construction1
cost1000
settlement_min town
upgrades
{
knights_stables
}
}
knights_stables requires factions { middle_eastern, egypt, cumans, mongols, }
{
capability
{
recruit_pool "yijunqibing"1 0.25 41requires factions { england, france, hre, spain, hungary, denmark, poland, venice, milan, sicily, scotland, byzantium, russia,portugal, turks,papal_states, aragon, norway, kievan_rus, } and event_counter taofadongzhuo 1
recruit_pool "ZYqibing"1 0.25 30requires factions { france, hungary, scotland, turks, poland, }
recruit_pool "BSqibing"1 0.25 30requires factions { spain, milan, byzantium, }
recruit_pool "JDqibing"1 0.25 30requires factions { england, sicily, }
recruit_pool "HBqibing"1 0.25 30requires factions { hre, russia, aragon,norway, }
recruit_pool "XLqibing"1 0.25 30requires factions { denmark, kievan_rus, jerusalem, }
recruit_pool "JZqibing"1 0.25 30requires factions { venice, portugal, }
recruit_pool "Mongol Horse Archers"1 0.50 41requires factions { mongols, }
recruit_pool "Mongol Light Lancers"1 0.50 41requires factions { mongols, }
recruit_pool "Mongol Heavy Archers"1 0.5 40requires factions { mongols, }
recruit_pool "Mongol Heavy Lancers"1 0.5 40requires factions { mongols, }
recruit_pool "SYzhongqibing"1 0.25 30requires factions { cumans, }
recruit_pool "Nanmanqibin"1 0.25 40requires factions { egypt, }
recruit_pool "Manzunvbing"1 0.25 40requires factions { egypt, }
recruit_pool "YuLin_Qi"1 0.50 40requires factions { papal_states, }
recruit_pool "Youxia"2 2 41requires factions { france, }(二级骑兵营)
}
material wooden
construction1
cost2000
settlement_min large_town
upgrades
{
barons_stables
}
}
barons_stables requires factions { middle_eastern, egypt, cumans, mongols, }
{
capability
{
recruit_pool "yijunqibing"1 0.25 51requires factions { england, france, hre, spain, hungary, denmark, poland, venice, milan, sicily, scotland, byzantium, russia,portugal, turks,papal_states, aragon, norway, kievan_rus, } and event_counter taofadongzhuo 1
recruit_pool "ZYqibing"1 0.25 41requires factions { france, hungary, scotland, turks, poland, }
recruit_pool "BSqibing"1 0.25 41requires factions { spain, milan, byzantium, }
recruit_pool "JDqibing"1 0.25 41requires factions { england, sicily, }
recruit_pool "HBqibing"1 0.25 41requires factions { hre, russia, aragon, norway, }
recruit_pool "XLqibing"1 0.25 41requires factions { denmark, kievan_rus, jerusalem, }
recruit_pool "JZqibing"1 0.25 41requires factions { venice, portugal, }
recruit_pool "ZYzhongqibing"1 0.25 20requires factions { france, hungary, scotland, turks, poland, }
recruit_pool "BSzhongqibing"1 0.25 20requires factions { spain, milan, byzantium, }
recruit_pool "JDzhongqibing"1 0.25 20requires factions { england, sicily, }
recruit_pool "HBzhongqibing"1 0.25 20requires factions { hre, russia, aragon,norway, }
recruit_pool "XLzhongqibing"1 0.25 20requires factions { denmark, jerusalem, kievan_rus,}
recruit_pool "Baimasheshou"1 0.125 30requires factions { norway, aragon, }
recruit_pool "JZzhongqibing"1 0.25 20requires factions { venice, portugal, }
recruit_pool "Mongol Horse Archers"1 0.50 42requires factions { mongols, }
recruit_pool "Mongol Light Lancers"1 0.50 42requires factions { mongols, }
recruit_pool "Mongol Heavy Archers"1 0.5 41requires factions { mongols, }
recruit_pool "Mongol Heavy Lancers"1 0.5 41requires factions { mongols, }
recruit_pool "SYzhongqibing"1 0.50 41requires factions { cumans, }
recruit_pool "Nanmanqibin"1 0.50 41requires factions { egypt, }
recruit_pool "Manzunvbing"1 0.50 41requires factions { egypt, }
recruit_pool "Nanzhongzhanxiang"1 0.25 20requires factions { egypt, }
recruit_pool "YuLin_Qi"1 0.50 41requires factions { papal_states, }
recruit_pool "yuweiqibing"1 0.50 40requires factions { papal_states, }
recruit_pool "yuweiqibing"1 0.125 20requires factions { spain, }and event_counter shujianguo 1
recruit_pool "yuweiqibing"1 0.125 20requires factions { france, }and event_counter weijianguo 1
recruit_pool "yuweiqibing"1 0.125 20requires factions { england, }and event_counter wujianguo 1
recruit_pool "yuweiqibing"1 0.125 20requires factions { poland, }and event_counter yuanshuchengdi 1
recruit_pool "Youxia"3 3 62requires factions { france, }(3级骑兵营)
}
material wooden
construction1
cost4000
settlement_min city
upgrades
{
earls_stables
}
}
earls_stables requires factions { middle_eastern, egypt, cumans, mongols, }
{
capability
{
recruit_pool "yijunqibing"1 0.50 62requires factions { england, france, hre, spain, hungary, denmark, poland, venice, milan, sicily, scotland, byzantium, russia,portugal, turks,papal_states, aragon, norway, kievan_rus, } and event_counter taofadongzhuo 1
recruit_pool "BSqibing"1 0.50 62requires factions { spain, milan, byzantium, }
recruit_pool "JDqibing"1 0.50 62requires factions { england, sicily, }
recruit_pool "HBqibing"1 0.50 62requires factions { hre, russia, aragon,norway, }
recruit_pool "XLqibing"1 0.50 62requires factions { denmark, kievan_rus, jerusalem, }
recruit_pool "JZqibing"1 0.50 62requires factions { venice, portugal, }
recruit_pool "ZYqibing"1 0.50 62requires factions { france, hungary, scotland, turks, poland, }
recruit_pool "ZYzhongqibing"1 0.50 41requires factions { france, hungary, scotland, turks, poland, }
recruit_pool "BSzhongqibing"1 0.50 41requires factions { spain, milan, byzantium, }
recruit_pool "JDzhongqibing"1 0.50 41requires factions { england, sicily, }
recruit_pool "HBzhongqibing"1 0.50 41requires factions { hre, russia, aragon, norway, }
recruit_pool "XLzhongqibing"1 0.50 41requires factions { denmark, jerusalem, kievan_rus,}
recruit_pool "JZzhongqibing"1 0.50 41requires factions { venice, portugal, }
recruit_pool "Hubaoji"1 0.125 30requires factions { france, }
recruit_pool "tujiang"1 0.125 30requires factions { spain, }
recruit_pool "Jieyingqi"1 0.125 30requires factions { england, }
recruit_pool "Xuangeqibin"1 0.125 30requires factions { hungary, }
recruit_pool "Yanyuntieqi"1 0.125 30requires factions { norway, aragon, }
recruit_pool "feixiongjun"1 0.125 30requires factions { jerusalem, }
recruit_pool "Baimasheshou"1 0.25 41requires factions { norway, aragon, }
recruit_pool "Baimayicong"1 0.125 30requires factions { norway, }
recruit_pool "xiliangtieqi"1 0.125 30requires factions { denmark, kievan_rus, }
recruit_pool "Mongol Horse Archers"1 0.50 43requires factions { mongols, }
recruit_pool "Mongol Light Lancers"1 0.50 43requires factions { mongols, }
recruit_pool "Mongol Heavy Archers"1 0.5 42requires factions { mongols, }
recruit_pool "Mongol Heavy Lancers"1 0.5 42requires factions { mongols, }
recruit_pool "SYzhongqibing"1 0.50 42requires factions { cumans, }
recruit_pool "Nanmanqibin"1 0.50 42requires factions { egypt, }
recruit_pool "Manzunvbing"1 0.50 42requires factions { egypt, }
recruit_pool "Nanzhongzhanxiang"1 0.50 41requires factions { egypt, }
recruit_pool "YuLin_Qi"1 0.50 42requires factions { papal_states, }
recruit_pool "yuweiqibing"1 0.50 41requires factions { papal_states, }
recruit_pool "yuweiqibing"1 0.25 40requires factions { spain, }and event_counter shujianguo 1
recruit_pool "yuweiqibing"1 0.25 40requires factions { france, }and event_counter weijianguo 1
recruit_pool "yuweiqibing"1 0.25 40requires factions { england, }and event_counter wujianguo 1
recruit_pool "yuweiqibing"1 0.25 40requires factions { poland, }and event_counter yuanshuchengdi 1
recruit_pool "Youxia"4 4 83requires factions { france, } (四级骑兵营)
}
material stone
construction1
cost8000
settlement_min large_city
upgrades
{
}
}
kings_stables requires factions {}
{
capability
{
}
material stone
construction1
cost12000
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}
export_descr_unit.txt中,
;游侠
type Youxia
dictionary Youxia
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier baimayicong, 32, 0, 1
mount zhongxingbaima
mount_effect elephant -4, camel -4
attributes sea_faring, hide_anywhere, very_hardy, can_withdraw, horse_archers, cantabrian_circle, frighten_foot, frighten_mounted, command, warcry
move_speed_mod1.0
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 18, 4, flaming_nupao, 400, 120, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr ap, bp, area
stat_sec 16, 10, no, 0, 0, melee, melee_blade, piercing, sword, 60, 1 ; light sw
stat_sec_attr ap
stat_pri_armour16, 16, 0, flesh
stat_sec_armour0, 0, flesh
stat_heat 1
stat_ground 10, 10, 10, 10
stat_mental 18, disciplined, highly_trained
stat_charge_dist 20
stat_fire_delay0
stat_food 60, 300
stat_cost 1, 3200, 960, 200, 200, 555, 1, 100
armour_ug_levels 3, 4, 5
armour_ug_models baimayicong, baimayicong, baimayicong
ownership france
era 0 france
era 1 france
era 2 france
recruit_priority_offset35
想看看无敌修改的可以去看
汉之殇修改第二弹—无敌兵种修改
http://www.1mod.org/thread-93312-1-1.html
喜欢你没道理 发表于 2013-5-22 10:59 static/image/common/back.gif
那这么说我给其他势力添加白马是可行的喽?我希望能好好拜读您的教程,有链接吗
...
汉之殇无敌修改第一弹--手把手教你如何添加新兵种
http://www.1mod.org/thread-93293-1-1.html
不要看附件了~
又贪心 又没备份唉!!!重下吧! 看看。。。。。。。。。。。。。。。 这是我的备份你拿去看看弄用吗 我测试过你改的没问题 但文件有问题 其它就不知道了
汉室庙宇加了攻防其它好像都没改
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