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[原创] 本人对0.69西川战区修改大致完成

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发表于 2012-10-17 22:09:22 | 显示全部楼层 |阅读模式
修改如下,
将领姓名全部改成姓吴,初真实大剧本人物除外,好像牛奶和鱼儿是制作组的成员,历史上没有,还是保留,制作组辛苦了
西川开局将领英雄全部加入大剧本人物,英雄技能未加,属性未加随从未加,头像只更改了吴玠的,其他英雄还未添加
用0.68的文件替换了以后将军头像和家族头像,
城堡模型改成了要塞模型,听bobos说没有以后升级的模型,城堡还是不能造兵以后添加,但有港口的可以造水师,合川钓鱼岛能造
把城市的城墙换成了大型城市的城墙,大型城市换成了巨型。这里有点建议城楼没有门,还是可以攻破,有事可以穿透进城墙里,并不是能穿出,投石机可以攻破,我希望把投石机对城墙的伤害力设为零
修改了初始英雄带兵的位置,全部在野外,刘之羽,吴玠、吴璘两队在凤翔外 左右,离石城郡有七回合的距离有一只满编全是西川精锐军队详情这里就不介绍,建昌附近一支满编,成都附近有一支满编,金州附近有一支,共五队满编,城市里没有将领但全是轻装兵,没有骑兵
汉化问题没有解决,英语不好,可以利用0.68的,但太多内容就没有改,希望有同志解决
修改了城市和城堡的规模,城堡的4500000,被我变成了6000,城市升级大型城市是12000,巨型为35000,城堡是关隘,但堡垒不是,要塞是,所以我把地图上的城堡全部转换为要塞,,我不知道为什么堡垒不是,同样是复制城堡的东西,要塞是关隘
完毕,还未完工就不上传文件了,其他势力都是白板,希望自己钟爱的玩家自己改,一位玩家改一个国家很快就可以完成desc_start.text,你们就不会看不到没有名字的将领了

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发表于 2012-10-17 22:28:27 | 显示全部楼层
你能不能教教我怎么改的。我也DIY一下

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 楼主| 发表于 2012-10-17 22:32:00 | 显示全部楼层
快乐的小蛤蟆 发表于 2012-10-17 22:28
你能不能教教我怎么改的。我也DIY一下

相互探讨可以,我可没有本事教你,我都还是学生,你进中世纪2论坛那里面有教程,我也正在学呀,我一会半会跟你说不清楚

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发表于 2012-10-18 02:59:24 | 显示全部楼层
楼主你不跳么?我不敢改别的,就改了个所有宋势力回合开始金钱和一回合建筑以及九格兵,结果不管玩西川还是其他宋势力,建筑快到高级的时候都会往外跳。{:5_120:}

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发表于 2012-10-18 07:45:15 | 显示全部楼层
能把那个网址发一下吗 另外你不跳吗 我玩到1132年时 每个回合都跳 我也是西川

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 楼主| 发表于 2012-10-18 09:25:05 | 显示全部楼层
慎独 发表于 2012-10-18 07:45
能把那个网址发一下吗 另外你不跳吗 我玩到1132年时 每个回合都跳 我也是西川 ...

什么网址

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 楼主| 发表于 2012-10-18 09:27:34 | 显示全部楼层
慎独 发表于 2012-10-18 07:45
能把那个网址发一下吗 另外你不跳吗 我玩到1132年时 每个回合都跳 我也是西川 ...

跳,还在测试中,不能给初始英雄加头像一加就进不了游戏,还有将领还是老版头像。分明我换了

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 楼主| 发表于 2012-10-18 09:29:06 | 显示全部楼层
=_+ 发表于 2012-10-18 02:59
楼主你不跳么?我不敢改别的,就改了个所有宋势力回合开始金钱和一回合建筑以及九格兵,结果不管玩西川还是 ...

我替换了城墙,成都一开始就是巨型城市,势力首都可以建巨型城墙

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发表于 2012-10-18 09:32:54 | 显示全部楼层

RE: 本人对0.69西川战区修改大致完成

孬娃 发表于 2012-10-18 09:25
什么网址

中2修改教程的网址

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 楼主| 发表于 2012-10-18 09:41:36 | 显示全部楼层
慎独 发表于 2012-10-18 09:32
中2修改教程的网址

www.canglong.com


补充内容 (2012-10-18 14:10):
发错地址,无效

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 楼主| 发表于 2012-10-18 09:42:06 | 显示全部楼层
慎独 发表于 2012-10-18 09:32
中2修改教程的网址

黄龙骑士团

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 楼主| 发表于 2012-10-18 09:44:20 | 显示全部楼层
孬娃 发表于 2012-10-18 09:42
黄龙骑士团

中世纪2全面战争论坛

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发表于 2012-10-18 09:54:18 | 显示全部楼层
建筑还好办,删了所指出的Trigger 就没事儿了,关键是我没法造地面部队,一造兵必定跳出,而且错误记录也差不多回回都一样,如下
04:25:45.140 [game.script.trigger] [trace] Trigger <0046_P_Normalise> fired
04:25:45.140 [game.script.trigger] [trace] Trigger <0083b_Update_Allies> fired
04:25:45.140 [game.script.trigger] [trace] Trigger <0084b_Update_Enemies> fired
04:25:45.140 [game.script.trigger] [trace] Trigger <0085_Update_Religion> fired
04:25:45.141 [game.script.trigger] [trace] Trigger <0095_Update_Very_Hard_Difficulty> fired
04:25:45.141 [game.script.trigger] [trace] Trigger <0096_Increase_Global_Standing_New_Turn> fired

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发表于 2012-10-18 09:55:27 | 显示全部楼层
我忙活了一晚上,琢磨了半天好不容易把建筑造好,结果一造兵就自爆了。

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 楼主| 发表于 2012-10-18 10:07:00 | 显示全部楼层
=_+ 发表于 2012-10-18 09:55
我忙活了一晚上,琢磨了半天好不容易把建筑造好,结果一造兵就自爆了。

呵呵,你就不改呀,我好像没有遇到,你是什么样的错误建筑,除了一造兵

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 楼主| 发表于 2012-10-18 10:21:47 | 显示全部楼层
=_+ 发表于 2012-10-18 09:54
建筑还好办,删了所指出的Trigger 就没事儿了,关键是我没法造地面部队,一造兵必定跳出,而且错误记录也差 ...

有新补丁,可能跟行会有关,不能造哪些兵

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 楼主| 发表于 2012-10-18 10:28:44 | 显示全部楼层
=_+ 发表于 2012-10-18 09:54
建筑还好办,删了所指出的Trigger 就没事儿了,关键是我没法造地面部队,一造兵必定跳出,而且错误记录也差 ...

Event triggers information:
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event HordeFormed
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event ExecutesASpyOnAMission
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleGatesAttackedByPlayerEngine
00:19:04.921 [game.script.trigger] [info]  033 triggers tested by event FactionTurnStart
00:19:04.921 [game.script.trigger] [info]  004 triggers tested by event PopeElected
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event InterFactionMarriage
00:19:04.921 [game.script.trigger] [info]  019 triggers tested by event LesserGeneralOfferedForAdoption
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleGatesAttackedByEngine
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event BattleGatesAttackedByEnemyEngine
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleReinforcementsArrive
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event PreFactionTurnStart
00:19:04.921 [game.script.trigger] [info]  024 triggers tested by event FatherDiesNatural
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event UIElementVisible
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event BattleWallsBreachedByEngine
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event LeaderOrderedDiplomacy
00:19:04.921 [game.script.trigger] [info]  014 triggers tested by event SufferAssassinationAttempt
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event SufferDenouncementAttempt
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event SettlementUpgraded
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event FactionAllianceDeclared
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event TileSeen
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event UngarrisonedFort
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event ScriptedAdvice
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event GameReloaded
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event CityRebels
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event BecomesFactionHeir
00:19:04.921 [game.script.trigger] [info]  026 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleArmyRouted
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event FinancesPanelOpen
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event AddedToTrainingQueue
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event PopeRejectsCrusadeTarget
00:19:04.921 [game.script.trigger] [info]  008 triggers tested by event ExecutesAnAssassinOnAMission
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event GiveMoney
00:19:04.921 [game.script.trigger] [info]  012 triggers tested by event PriestBecomesHeretic
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event MarriageAllianceOffered
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event MissionFinished
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event BriberyMission
00:19:04.921 [game.script.trigger] [info]  005 triggers tested by event DiplomacyMission
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event GovernorThrowRaces
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event SiegeEquipmentCompleted
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event PreBattle
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleTideofBattle
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event RecruitmentPanelOpen
00:19:04.921 [game.script.trigger] [info]  020 triggers tested by event MessageOpen
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event LeaderOrderedBribery
00:19:04.921 [game.script.trigger] [info]  004 triggers tested by event SpyMission
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event GuildUpgraded
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event BattleGeneralRouted
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event SettlementConverted
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event GuildDestroyed
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event AbandonShowMe
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event Birth
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event FactionTurnEnd
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event ScrollClosed
00:19:04.921 [game.script.trigger] [info]  004 triggers tested by event SabotageMission
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleSiegeEngineDocksWall
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event GovernorBuildingDestroyed
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleSpySuccess
00:19:04.921 [game.script.trigger] [info]  004 triggers tested by event BattleBattleGatesDestroyedByEngine
00:19:04.921 [game.script.trigger] [info]  006 triggers tested by event GeneralJoinCrusade
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event GovernorPlugInCompleted
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event FamilyTreePanelOpen
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event SufferAcquisitionAttempt
00:19:04.921 [game.script.trigger] [info]  005 triggers tested by event SettlementScrollAdviceRequested
00:19:04.921 [game.script.trigger] [info]  003 triggers tested by event GovernorUnitTrained
00:19:04.921 [game.script.trigger] [info]  034 triggers tested by event SettlementPanelOpen
00:19:04.921 [game.script.trigger] [info]  031 triggers tested by event CharacterMarriesPrincess
00:19:04.921 [game.script.trigger] [info]  014 triggers tested by event CharacterTurnStart
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event UnitsDesertCrusade
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event AssassinCaughtAttackingPope
00:19:04.921 [game.script.trigger] [info]  020 triggers tested by event OfferedForAdoption
00:19:04.921 [game.script.trigger] [info]  020 triggers tested by event ButtonPressed
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleDelayPhaseCommenced
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event Insurrection
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event CapturedCharacterRansomed
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event CharacterAttacksCrusadingGeneral
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event ConstructionPanelOpen
00:19:04.921 [game.script.trigger] [info]  072 triggers tested by event GovernorBuildingCompleted
00:19:04.921 [game.script.trigger] [info]  003 triggers tested by event LeaderOrderedAssassination
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleWallsCaptured
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleSiegeEngineDestroyed
00:19:04.921 [game.script.trigger] [info]  059 triggers tested by event GeneralCaptureSettlement
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event MarriageMission
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event MarriageAlliancePossible
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event HireMercenariesPanelOpen
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event CeasedFactionHeir
00:19:04.921 [game.script.trigger] [info]  003 triggers tested by event SackSettlement
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event RequestMercenariesAdvice
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event EscPressed
00:19:04.921 [game.script.trigger] [info]  013 triggers tested by event BattlePlayerAttacksSettlementBuilding
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event InquisitorAppointed
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event LeaderOrderedSabotage
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event SettlementSelected
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event GeneralAbandonCrusade
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event GeneralAssaultsGeneral
00:19:04.921 [game.script.trigger] [info]  003 triggers tested by event OccupySettlement
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event GeneralDevastatesTile
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event GeneralCaptureResidence
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event CrusadeEnds
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event UngarrisonedSettlement
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event GovernorThrowGames
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event NavalAutoResolvePanelOpen
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event Forgiveness
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event BattlePlayerSiegeEngineDestroyed
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event NavalPreBattleScrollAdviceRequested
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event SettlementTurnStart
00:19:04.921 [game.script.trigger] [info]  007 triggers tested by event UpdateAttitude
00:19:04.921 [game.script.trigger] [info]  017 triggers tested by event OfferedForMarriage
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleFinished
00:19:04.921 [game.script.trigger] [info]  144 triggers tested by event CharacterTurnEnd
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleWinningCombat
00:19:04.921 [game.script.trigger] [info]  001 triggers tested by event FactionExcommunicated
00:19:04.921 [game.script.trigger] [info]  004 triggers tested by event GeneralArrivesCrusadeTargetRegion
00:19:04.921 [game.script.trigger] [info]  031 triggers tested by event LeaderMissionSuccess
00:19:04.921 [game.script.trigger] [info]  002 triggers tested by event GeneralAssaultsResidence
00:19:04.921 [game.script.trigger] [info]  003 triggers tested by event GovernorCityRiots
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event ShortcutTriggered
00:19:04.921 [game.script.trigger] [info]  005 triggers tested by event DenouncementMission
00:19:04.921 [game.script.trigger] [info]  012 triggers tested by event CardinalPromoted
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event DishonestTransgression
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event BattleEngineUnmanned
00:19:04.921 [game.script.trigger] [info]  018 triggers tested by event LeaderMissionFailed
00:19:04.921 [game.script.trigger] [info]  061 triggers tested by event ScrollOpened
00:19:04.921 [game.script.trigger] [info]  049 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
00:19:04.921 [game.script.trigger] [info]  007 triggers tested by event BuildingDestroyed
00:19:04.921 [game.script.trigger] [info]  000 triggers tested by event PlugInCompleted
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattlePlayerUnderAttackIdle
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event UnitTrained
00:19:04.937 [game.script.trigger] [info]  003 triggers tested by event BattleEnemyUnitRouts
00:19:04.937 [game.script.trigger] [info]  003 triggers tested by event EnemyCharacterSelected
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleUnitRouts
00:19:04.937 [game.script.trigger] [info]  028 triggers tested by event BattleDeploymentPhaseCommenced
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event DeclineAutomatedSettlementManagement
00:19:04.937 [game.script.trigger] [info]  008 triggers tested by event CharacterPanelOpen
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event FactionSummaryPanelOpen
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event CollegeOfCardinalsPanelOpen
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event FactionNewCapital
00:19:04.937 [game.script.trigger] [info]  011 triggers tested by event BattleEnemyAttacksSettlementBuilding
00:19:04.937 [game.script.trigger] [info]  009 triggers tested by event CharacterBecomesAFather
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event CharacterTurnEndInSettlement
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event AdviceSupressed
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleUnitGoesBerserk
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event LeaderDestroyedFaction
00:19:04.937 [game.script.trigger] [info]  002 triggers tested by event PreBattlePanelOpen
00:19:04.937 [game.script.trigger] [info]  003 triggers tested by event BecomesFactionLeader
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleDominatingPlaza
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event CharacterNearWitch
00:19:04.937 [game.script.trigger] [info]  006 triggers tested by event FactionLeaderPrisonersRansomedCaptor
00:19:04.937 [game.script.trigger] [info]  002 triggers tested by event FactionWarDeclared
00:19:04.937 [game.script.trigger] [info]  004 triggers tested by event GovernorAgentCreated
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleArmyHalfDestroyed
00:19:04.937 [game.script.trigger] [info]  002 triggers tested by event AcceptBribe
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event SettlementTurnEnd
00:19:04.937 [game.script.trigger] [info]  016 triggers tested by event BuildingCompleted
00:19:04.937 [game.script.trigger] [info]  006 triggers tested by event ExterminatePopulation
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event BattlePlayerUnitRouts
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event FactionTradeAgreementMade
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event FactionBreakAlliance
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event PopeAcceptsCrusadeTarget
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event TradePanelOpen
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event Idle
00:19:04.937 [game.script.trigger] [info]  158 triggers tested by event RequestBuildingAdvice
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattlePlayerUnitGoesBerserk
00:19:04.937 [game.script.trigger] [info]  068 triggers tested by event ScrollAdviceRequested
00:19:04.937 [game.script.trigger] [info]  244 triggers tested by event CharacterComesOfAge
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleEnemyUnitGoesBerserk
00:19:04.937 [game.script.trigger] [info]  153 triggers tested by event PostBattle
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event ArmyTakesCrusadeTarget
00:19:04.937 [game.script.trigger] [info]  005 triggers tested by event PreBattleWithdrawal
00:19:04.937 [game.script.trigger] [info]  042 triggers tested by event BattleConflictPhaseCommenced
00:19:04.937 [game.script.trigger] [info]  002 triggers tested by event LeaderOrderedSpyingMission
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattlePlayerArmyHalfDestroyed
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event NewAdmiralCreated
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleStopsWinningPlaza
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event CeasedFactionLeader
00:19:04.937 [game.script.trigger] [info]  011 triggers tested by event CharacterMarries
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event UnitDisbanded
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleGeneralKilled
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event DiplomacyPanelOpen
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event VotedForPope
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event BattleEnemySiegeEngineDestroyed
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event CardinalRemoved
00:19:04.937 [game.script.trigger] [info]  007 triggers tested by event BattleAiCommenced
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event CityRiots
00:19:04.937 [game.script.trigger] [info]  006 triggers tested by event AssassinationMission
00:19:04.937 [game.script.trigger] [info]  036 triggers tested by event CharacterSelected
00:19:04.937 [game.script.trigger] [info]  012 triggers tested by event GeneralPrisonersRansomedCaptor
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event CharacterDamagedByDisaster
00:19:04.937 [game.script.trigger] [info]  002 triggers tested by event GiveSettlement
00:19:04.937 [game.script.trigger] [info]  002 triggers tested by event GovernorCityRebels
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleEnemyArmyHalfDestroyed
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event Disaster
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event RefuseBribe
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event CitySacked
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event DiplomaticStandingPanelOpen
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event CharacterNearHeretic
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event CrusadeCalled
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event AddedToBuildingQueue
00:19:04.937 [game.script.trigger] [info]  010 triggers tested by event GeneralTakesCrusadeTarget
00:19:04.937 [game.script.trigger] [info]  102 triggers tested by event AgentCreated
00:19:04.937 [game.script.trigger] [info]  338 triggers tested by event RequestTrainingAdvice
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleArmyTired
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event CapturedCharacterReleased
00:19:04.937 [game.script.trigger] [info]  040 triggers tested by event Transgression
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event SufferMarriageAttempt
00:19:04.937 [game.script.trigger] [info]  002 triggers tested by event HireMercenaries
00:19:04.937 [game.script.trigger] [info]  002 triggers tested by event GeneralPrisonersRansomedCaptive
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event BattleWinningPlaza
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event PreBattleScrollAdviceRequested
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event MultiTurnMove
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event MessageClosed
00:19:04.937 [game.script.trigger] [info]  004 triggers tested by event BrotherAdopted
00:19:04.937 [game.script.trigger] [info]  001 triggers tested by event Demeanour
00:19:04.937 [game.script.trigger] [info]  002 triggers tested by event AcquisitionMission
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event ObjSeen
00:19:04.937 [game.script.trigger] [info]  010 triggers tested by event IncomingMessage
00:19:04.937 [game.script.trigger] [info]  000 triggers tested by event EventCounter

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 楼主| 发表于 2012-10-18 10:30:03 | 显示全部楼层
孬娃 发表于 2012-10-18 10:28
Event triggers information:
00:19:04.921 [game.script.trigger]   000 triggers tested by event Hord ...

我一个都没有删,不知道怎么删

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 楼主| 发表于 2012-10-18 13:47:18 | 显示全部楼层
我已经设好了西川初始英雄头像,原来是我的英雄有两个是一样的头像,还没有解决后续将领头像问题,文件已替换了,求解

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 楼主| 发表于 2012-10-18 14:09:13 | 显示全部楼层
孬娃 发表于 2012-10-18 09:41
www.canglong.com

地址发错了

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