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咳咳,吸取上次的教训,做出改进
1)网址:http://forums.totalwar.org/vb/sh ... -a-new-campaign-map
2)这次的翻译超过95%都会是我自己翻译的(已经做出改进了,网友们不要再质疑)
3)格式将会是汉英汉英。。。
以下就是我要翻译的文章:
I know there is the research post, but the info there is a bit muddled, and I missed some stuff first time round, so I though I'd start this thread, feel free to add to it if you like. Very little of this is my work, its just a gathering of information.
我知道那里有一篇研究文章,但是那篇文章却十分模糊。我在读第一次的时候没有看懂一些东西,所以我想我应该发表这篇主题,如果大家认为它需要改进的话请指点。这篇文章的大部分都不是我做的,这只是我收集到的资料。
Here we go:
Step one:- Making your Campaign folder.
Make a new folder in \data\world\maps\campaign\ called my_campaign and copy the entire contents of the Imperial campaign into it. Also copy the contents of \data\world\maps\base\ into it.
现在出发:
第一步:制作你的战役文件夹
在\data\world\maps\campaign\里,创建一个新文件夹,命名为 my_campaign 。之后,复制在Imperial campaign 的全部内容到my_campaign里,另外并复制 \data\world\maps\base\ 里的文件到里面。
Now go to \data\text\ and copy the file imperial_campaign_regions_and_settlement_names.txt and rename it my_ campaign_regions_and_settlement_names.txt Note: This file goes in data\text folder, NOT the campaign folder
现在去\data\text\ 然后复制imperial_campaign_regions_and_settlement_names.txt 的文件夹并重命名它:my_ campaign_regions_and_settlement_names.txt 。注:那个文件夹放到data\text ,并不是战役文件夹。
Now when you run Rome, you should see the option to play a Provincial Campaign in the Single Player menu. Your campaign should appear and it should be a playable copy of the Imperial Campaign.
现在,当你运行罗马,你应该能看到在单人游戏中的战役选项栏。你的战役栏应该出现然后必须是可以运行的。
Step two:- know the files
In your new folder you should find the following files:
在你的新文件夹,你应该可以找到以下的文件夹:
descr_disasters.txt
descr_events.txt
descr_mercenaries.txt
descr_regions.txt
descr_regions_and_settlement_name_lookup.txt
descr_strat.txt
descr_terrain.txt
description.txt
description_brutii.txt
description_julii.txt
description_scipii.txt
disasters.tga
leader_pic_brutii.tga
leader_pic_julii.tga
leader_pic_scipii.tga
map.rwm
map_britons.tga
map_brutii.tga
map_carthage.tga
map_climates.tga
map_egypt.tga
map_FE.tga
map_features.tga
map_gaul.tga
map_german.tga
map_ground_types.tga
map_heights.hgt
map_heights.tga
map_illyria.tga
map_julii.tga
map_parthia.tga
map_regions.tga
map_roughness.tga
map_scipii.tga
map_seleucid.tga
map_trade_routes.tga
radar_map1.tga
radar_map2.tga
water_surface.tga
You should now delete:
你应该删除以下文件:
map.rwm
map_heights.hgt
你不需要备份。
These are files don’t do anything and can be deleted (as far as I know):
这些文件是我发现没有任何用处并可以删除的:
description.txt
description_brutii.txt
description_julii.txt
description_scipii.txt
Text files:
descr_disasters.txt
- contains a list of the possible disasters e.g. earthquakes and floods. We don’t need to edit this.
包括一系列的灾害。例:地震,洪水。我们不需要编辑此文件。
descr_events.txt
- this contains a list of pre-defined events that happen in game.
这个包括一系列的设定好的剧情。
descr_mercenaries.txt
- This is where the availability of mercs in certain regions is determined. The pool is the overall area, the regions are the regions in this area, and the units are the units availiabe in the pool. We will need to edit this later.
这个是可雇用的佣兵(在指定地盘)。这个汇总是全面的地图,界限是在这块地区的界限,而且单位是指在指定地盘里可雇用的。我们等下需要编辑这个。
descr_regions.txt
- This is one of the most important files. When we later edit the file map_regions.txt, we will define the areas of the provinces using certain RGB values. In this text file, there is a list of all the provinces on the map. This list also contains info like the name of the region (no spaces but you can use _), the name of the settlement, the default cultures, the RGB value used to define this region in map_regions.tga, the resources available in that province, the triumph point value and the basic farm level. We will be editing this a lot.
这个是最重要的文件之一。当我们等下修改文件map_regions.txt,我们需要定位省区的地盘用指定的RGB值。在这个文件,那里有在地图上的全部省区的列表。这个列表也包括内容:省区的名字(没有空格但可以用_),统治者的名字,指定文化。RGB值是用来定义那片地区在map_regions.tga,在地区里的可用资源,胜利点的价值(?)和基本农田水平。我们将会修改这个文件很大的一部分。
descr_regions_and_settlement_name_lookup.txt
- This should contain a list of all the names of provinces and towns as they are called in descr_regions.txt These aren’t the actual names as they will appear on the map, these are just references for the program.
这个应该包括一系列的城市/县名在descr_regions.txt。那里不是真正的在地图上显示的名称,那只是程序的参考文件。
descr_strat.txt
- This is also one of the most important files. In this file, we choose the factions, set the start/end dates, position 3D models on the campmap (e.g. wonders and resources), allocate settlements to factions, set the buildings and place armies and family members. I go into the format of this a bit later.
这也是一个很重要的文件夹。在这里,我们选择派别,设定开始/结束日期,3D模型(历史遗迹和资源),分配派别定居点,设置的建筑物和地方军队和家庭成员。我在后期将会修改这个。
descr_terrain.txt
- This contains the info about the dimensions of the map.
这个包括关于地图的尺寸信息。
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