、寒枫 发表于 2013-3-14 00:55:21

虎贲等兵种外形一片白,求高人或官方解惑

如题,用秘籍代码城市征兵,征到的虎贲兵,虎豹骑,青州兵等一些兵种外形就是一片白,如下图,求解惑,感谢

zoo001 发表于 2013-3-14 01:10:00

貌似是神祝或被附体状态! 楼主真是幸运啊!~{:5_129:}

魏冉闵 发表于 2013-3-14 01:14:19

楼主真幸运啊

義英 发表于 2013-3-14 01:20:50

楼主显卡问题?

现_实、 发表于 2013-3-14 01:37:04

看一看{:5_114:}

f91gd 发表于 2013-3-14 02:24:12

不属于你玩的势力的兵种就是这样的..没对应的贴图

whc81 发表于 2013-3-14 02:35:12

修改G:\中世纪全面战争\Medieval II Total War\mods\sanguo\data\unit_models 文件

whc81 发表于 2013-3-14 02:36:06

里面的 battle_models.modeldb 文件 用TXT打开

whc81 发表于 2013-3-14 02:40:11

例如:虎豹骑 原文
5 hubao
1 1
34 unit_models/sanguo/hubao_lod0.mesh 6400
5
6 france
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
7 hungary
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
8 scotland
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
6 poland
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
5 turks
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
5
6 france
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
7 hungary
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
6 poland
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
5 turks
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
8 scotland
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
1
5 Horse
13 MTW2_HR_Spear
13 MTW2_HR_Sword 2
21 MTW2_HR_spear_Primary
14 fs_test_shield 2
18 MTW2_Sword_Primary
14 fs_test_shield
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002

whc81 发表于 2013-3-14 02:41:11

修改后 刘备势力
5 hubao
1 1
34 unit_models/sanguo/hubao_lod0.mesh 6400
6
6 france
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
7 hungary
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
8 scotland
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
6 poland
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
5 turks
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
5 spain
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture
36 unit_sprites/france_hubao_sprite.spr
6
6 france
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
7 hungary
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
6 poland
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
5 turks
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
8 scotland
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
5 spain
41 unit_models/sanguo/textures/hubao.texture
45 unit_models/sanguo/textures/hubao_nor.texture 0
1
5 Horse
13 MTW2_HR_Spear
13 MTW2_HR_Sword 2
21 MTW2_HR_spear_Primary
14 fs_test_shield 2
18 MTW2_Sword_Primary
14 fs_test_shield
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002

whc81 发表于 2013-3-14 02:42:40

spain 代表 刘备 5 是代表5个字节
5变成6是因为5个势力变成了6个

天地海 发表于 2013-3-14 02:42:58

楼主就是这样   我也遇见了不是本势力的兵种   添加都这样

whc81 发表于 2013-3-14 02:43:37

这样你的兵模就正常了

tyxaihil 发表于 2013-3-14 02:50:21

路过打酱油

whc81 发表于 2013-3-14 02:53:06

其实你只要在G:\中世纪全面战争\Medieval II Total War\mods\sanguo\data里的export_descr_unit.txt和export_descr_buildings.txt 修改 就可以自己生产自己想要的兵的 我只用了步兵骑兵没事 例如:丹阳兵 刘备势力用 先export_descr_unit.txt 文件 原文
;丹陽兵
type             Danyangbin
dictionary       Danyangbin      
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          danyang, 48, 0, 1.2
attributes       sea_faring, hide_forest, very_hardy, can_withdraw
formation      1.2, 0, 2.4, 2.4, 4, square, shield_wall
stat_health      1, 1
stat_pri         12, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr    no
stat_pri_armour7, 8, 5, flesh
stat_sec_armour0, 0, flesh
stat_heat      6
stat_ground      2, -2, 3, -1
stat_mental      19, disciplined, highly_trained
stat_charge_dist 6
stat_fire_delay0
stat_food      60, 300
stat_cost      1, 800, 500, 200, 200, 555, 1, 100
armour_ug_levels 4, 5, 6
armour_ug_models danyang, danyang, danyang
ownership      england, scotland
era 0            england, scotland
era 1            england, scotland
recruit_priority_offset    35
修改后:
;丹陽兵
type             Danyangbin
dictionary       Danyangbin      
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          danyang, 60, 0, 1.2
attributes       sea_faring, hide_forest, very_hardy, can_withdraw
formation      1.2, 0, 2.4, 2.4, 4, square, shield_wall
stat_health      1, 1
stat_pri         28, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr    no
stat_pri_armour14, 16, 10, flesh
stat_sec_armour0, 0, flesh
stat_heat      6
stat_ground      2, 2, 3, 1
stat_mental      19, disciplined, highly_trained
stat_charge_dist 6
stat_fire_delay0
stat_food      60, 300
stat_cost      1, 80, 50, 200, 200, 555, 1, 100
armour_ug_levels 4, 5, 6
armour_ug_models danyang, danyang, danyang
ownership      spain, scotland
era 0            spain, scotland
era 1            spain, scotland
recruit_priority_offset    35
不好意思 我无耻 我修改人数,护甲和攻击力 还有维护费我还加了破甲属性 主要是把england孙策换成了spain刘备

whc81 发表于 2013-3-14 02:56:25

然后改export_descr_buildings.txt文件有3个地方修改
recruit_pool "Danyangbin"1   0.125   20requires factions { england, scotland, }
recruit_pool "Danyangbin"1   0.25   31requires factions { england, scotland, }
recruit_pool "Danyangbin"1   0.25   20requires factions { england, scotland, }
全部把england孙策换成了spain刘备,就好了。注意空格和,号还有一定要备份

whc81 发表于 2013-3-14 02:59:43

助人为乐还亏了5G,生气了睡觉 下次继续潜水

whc81 发表于 2013-3-14 03:10:51

我自己做的刘备开局 喜欢自己研究下 相当无耻可以围投 张鲁 孔融 公孙度 刘璋 韩遂
campaign_script.txt和descr_strat.txt放在G:\中世纪全面战争\Medieval II Total War\mods\sanguo\data\world\maps\campaign\imperial_campaign文件夹里,battle_models.modeldb放在G:\中世纪全面战争\Medieval II Total War\mods\sanguo\data\unit_models文件夹里,其他全部放在G:\中世纪全面战争\Medieval II Total War\mods\sanguo\data文件夹里注意备份(再次声明作弊可耻)

whc81 发表于 2013-3-14 03:13:19

放心基本不会跳出(但个别将领会出现透明人尤其是文将,主要是我懒)

whc81 发表于 2013-3-14 03:22:27

差点忘了把Danyangbin_info.tga和Xianzhenying_info.tga放到G:\中世纪全面战争\Medieval II Total War\mods\sanguo\data\ui\unit_info\spain 把#Xianzhenying.tga和#Danyangbin.tga放到G:\中世纪全面战争\Medieval II Total War\mods\sanguo\data\ui\units\spain文件
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