luckgaoan 发表于 2011-6-13 14:32:38

解密5,1.8A隐藏剧本

本帖最后由 luckgaoan 于 2011-6-13 17:41 编辑

本贴目的是为了让喜欢修改的新童鞋少走弯路打开bi\data\scripts\show_me   script_12tpy_dates


;------------------------------------------------------yincan
declare_counter yincan   
         monitor_event FactionTurnStart FactionIsLocal
         if I_SettlementOwner C-0708-b-XiaoPei = empire_east
         set_counter yincan 1
         end_if
         if I_SettlementOwner C-0501-b-Xiapi = empire_east
         set_ counter yincan 1
         end_if
         if I_SettlementOwner C-1105-b-XingYe = empire_east
         set_counter yincan 2
    end_if
         end_monitor
         monitor_event HordeFormed FactionIsLocal
    if I_CompareCounter yincan = 2
         console_command move_character J-0201-LiuBei, 42,84
         inc_counter yincan 1
            end_if         
   if I_CompareCounter yincan = 1      
            console_command capture_settlement C-1105-b-XingYe
            console_command add_money 20000
            console_command move_character J-0201-LiuBei, 105,86
            console_command create_unit C-1105-b-XingYe "Gongshou Liubei" 1
   inc_counter yincan 1
            end_if
         end_monitormonitor_event FactionTurnStart FactionIsLocal
         if I_SettlementOwner C-0708-b-XiaoPei = empire_east
         set_counter yincan 1
         end_if
将刘备最后一城为小沛设为触发条件1(自定义)
         if I_SettlementOwner C-0501-b-Xiapi = empire_east
         set_ counter yincan 1
         end_if
将刘备最后一城为下丕也设为触发条件1
         if I_SettlementOwner C-1105-b-XingYe = empire_east
         set_counter yincan 2
         end_if
将刘备最后一城为新野设为触发条件2
         monitor_event HordeFormed FactionIsLocal
当玩家选择放浪时
    if I_CompareCounter yincan = 2
         console_command move_character J-0201-LiuBei, 42,84
如果触发条件2
把刘备移到42,84(就是梓潼附近)
inc_counter yincan 1
(inc是加1的意思(汇编中inc是加1,dec是减1,但全战脚本只可使用inc)。假设没有这个,刘备占有新野,计数器值为2,放浪,飞到梓潼(zitong),过了一段时间,又放浪,而此时计数器值仍为2,又被强制飞到梓潼。有了inc就不一样了,放浪飞到梓潼后,计数器值就加1变为3,下次再放浪就不会飞了。)
   if I_CompareCounter yincan = 1      
            console_command capture_settlement C-1105-b-XingYe
            console_command add_money 20000
            console_command move_character J-0201-LiuBei, 105,86
            console_command create_unit C-1105-b-XingYe "Gongshou Liubei" 1
如果玩家触发条件1
给玩家新野
加钱20000
把刘备移到105,86
在新野造出一队Gongshou Liubei
   inc_counter yincan 1
    (inc是加1的意思(汇编中inc是加1,dec是减1,但全战脚本只可使用inc)。假设没有这个,刘备占有新野,计数器值为2,放浪,飞到梓潼(zitong),过了一段时间,又放浪,而此时计数器值仍为2,又被强制飞到梓潼。有了inc就不一样了,放浪飞到梓潼后,计数器值就加1变为3,下次再放浪就不会飞了。)
Ok,结束还是那句话,希望有想象力的童鞋做出有趣的脚本本教程语言是自己斟酌,目的是让新手看懂。高手勿笑;P
有错误之处,请高手指正



626983 发表于 2011-6-13 15:14:52

楼主有空研究一下1.7a里面刘璋正确的抉择是怎么达成的:lol

626983 发表于 2011-6-13 15:19:49

回复 626983 的帖子

yes:lol

626983 发表于 2011-6-13 15:21:11

回复 626983 的帖子

地球人都知道1.8a刘璋武将不投降了啊{:5_131:}

liu1412 发表于 2011-6-13 17:04:19

本帖最后由 liu1412 于 2011-6-13 17:19 编辑

inc是加1的意思(汇编中inc是加1,dec是减1,但全战脚本只可使用inc)。假设没有这个,刘备占有新野,计数器值为2,放浪,飞到梓潼(zitong),过了一段时间,又放浪,而此时计数器值仍为2,又被强制飞到梓潼。有了inc就不一样了,放浪飞到梓潼后,计数器值就加1变为3,下次再放浪就不会飞了。1.8A取消了刘璋武将的投降,因为在中原开始发展。

liu1412 发表于 2011-6-13 18:22:23

最好改势力文件,特技文件和剧本文件

www382046253 发表于 2011-9-22 20:15:12

我无语又是回复

君临逆袭 发表于 2012-10-13 21:48:27

script

while I_TurnNumber < 2483
select_ui_element advisor_dismiss_button
simulate_mouse_click lclick_down
simulate_mouse_click lclick_up

suspend_unscripted_advice true

        console_command date 194
        console_command season summer
        declare_counter Season_Year_Turn0_Thread
        while I_TurnNumber = 0
                monitor_conditions I_CompareCounter Season_Year_Turn0_Thread = 0
                        if I_CompareCounter Season_Year_Turn0_Thread = 0
                                advance_advice_thread Season_Year_Turn0_Thread
                                inc_counter Season_Year_Turn0_Thread 1
                        end_if
                end_monitor
        suspend_unscripted_advice true
        end_while

        console_command date 194
        console_command season summer
        declare_counter Season_Year_Turn1_Thread
        while I_TurnNumber = 1
                monitor_conditions I_CompareCounter Season_Year_Turn1_Thread = 0
                        if I_CompareCounter Season_Year_Turn1_Thread = 0
                                advance_advice_thread Season_Year_Turn1_Thread
                                wait 1
                                select_ui_element advisor_portrait_button
                                simulate_mouse_click lclick_down
                                simulate_mouse_click lclick_up
                                inc_counter Season_Year_Turn1_Thread 1
                        end_if
                end_monitor
        suspend_unscripted_advice true
        end_while
       
        console_command date 194
        console_command season summer
        declare_counter Season_Year_Turn2_Thread
        while I_TurnNumber = 2
                monitor_conditions I_CompareCounter Season_Year_Turn2_Thread = 0
                        if I_CompareCounter Season_Year_Turn2_Thread = 0
                                advance_advice_thread Season_Year_Turn2_Thread
                                wait 1
                                select_ui_element advisor_portrait_button
                                simulate_mouse_click lclick_down
                                simulate_mouse_click lclick_up
                                inc_counter Season_Year_Turn2_Thread 1
                        end_if
                end_monitor
        suspend_unscripted_advice true
        end_while
       
        console_command date 194
        console_command season summer
        declare_counter Season_Year_Turn3_Thread
        while I_TurnNumber = 3
                monitor_conditions I_CompareCounter Season_Year_Turn3_Thread = 0
                        if I_CompareCounter Season_Year_Turn3_Thread = 0
                                advance_advice_thread Season_Year_Turn3_Thread
                                wait 1
                                select_ui_element advisor_portrait_button
                                simulate_mouse_click lclick_down
                                simulate_mouse_click lclick_up
                                inc_counter Season_Year_Turn3_Thread 1
                        end_if
                end_monitor
        suspend_unscripted_advice true
        end_while
       
        console_command date 194
        console_command season summer
        declare_counter Season_Year_Turn4_Thread
        while I_TurnNumber = 4
                monitor_conditions I_CompareCounter Season_Year_Turn4_Thread = 0
                        if I_CompareCounter Season_Year_Turn4_Thread = 0
                                advance_advice_thread Season_Year_Turn4_Thread
                                wait 1
                                select_ui_element advisor_portrait_button
                                simulate_mouse_click lclick_down
                                simulate_mouse_click lclick_up
                                inc_counter Season_Year_Turn4_Thread 1
                        end_if
                end_monitor
        suspend_unscripted_advice true
        end_while
       
        console_command date 194
        console_command season summer
        declare_counter Season_Year_Turn5_Thread
        while I_TurnNumber = 5
                monitor_conditions I_CompareCounter Season_Year_Turn5_Thread = 0
                        if I_CompareCounter Season_Year_Turn5_Thread = 0
                                advance_advice_thread Season_Year_Turn5_Thread
                                wait 1
                                select_ui_element advisor_portrait_button
                                simulate_mouse_click lclick_down
                                simulate_mouse_click lclick_up
                                inc_counter Season_Year_Turn5_Thread 1
                        end_if
                end_monitor
        suspend_unscripted_advice true
        end_while
       
        console_command date 194
        console_command season summer
        declare_counter Season_Year_Turn6_Thread
        while I_TurnNumber = 6
                monitor_conditions I_CompareCounter Season_Year_Turn6_Thread = 0
                        if I_CompareCounter Season_Year_Turn6_Thread = 0
                                advance_advice_thread Season_Year_Turn6_Thread
                                wait 1
                                select_ui_element advisor_portrait_button
                                simulate_mouse_click lclick_down
                                simulate_mouse_click lclick_up
                                inc_counter Season_Year_Turn6_Thread 1
                        end_if
                end_monitor
        suspend_unscripted_advice true
        end_while
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