全面战争:幕府将军2部分新信息!
Campaign Trailer (cxhyych翻译)
ninja skills:
-Misdirection : +1 to subterfuge when sabotaging armies
-Infiltrator : +5% chance to avoid detection when ninja was unsuccessful
忍者技能:
-Misdirection : +1牵制(sabotage)军队技巧
-Infiltrator :+5%几率失败后避免被发现
General skills:
-Strategist : 5% to campaign movement range for all units under this generals command
-Warrior : +1 Melee defence for this general and his bodyguard
-Heroic: +3 morale for all units under this generals command
将军技能:
-Strategist : 大地图移动距离延长5%
-Warrior : +1将领和卫队近战防御
-Heroic: +3所有单位士气
Summary Screen:
-There seems to be a food supply on the summary screen, right beneath the treasury..
Might this be used to limit the size of your army ?
-A screen dedicated to missions, maybe we'll have more missions like in Rome & Medieval
-Clan traits: It seems you can get traits for your entire clan, you're able to get 10 (unless it's scrollable), in the trailer there is 1 trait for the Hojo clan (no description)
-Clan fame: I guess this controls when you're able to call yourself shogun, in the trailer the Hojo clan is "prominent"
战略界面浏览:
-大界面似乎有一个食物补给的东西,在国库的下面
可能是用来限制玩家军队规模的?
-有一个任务界面,可能像罗马&中世纪里头一样,我们会玩到更多任务(历史战役么?)
-势力属性:似乎玩家能拿到XX家特性,玩家能够获得10个(除非是滚动的)(这什么啊...),视频里头出现了一个北条家的势力特性(没有描述)
-势力声望:我猜这关乎着玩家什么时候能够自称“将军”,视频里头北条家的声望是:"著名的"
Family and council screen:
This screen holds:
-Daimyo and his family (wife, childrens, childrens partners,..)
-The daimyo's brothers
-Generals from the daimyo's clan
家族树浏览:
-大名和他一家(老婆孩子和..孩子的玩伴..?)
-大名的兄弟们
-大名的将军们
Land battle/campaign battle:
- I saw a square formation-esque unit on the battle map, they were very few in number ..
According to the unit cards there is only explanation to this. It's the generals unit, but dismounted and in square formation
- The battle map will be created to look like the surroundings you have on the campaign map, if you attack a general with a mountain north of him then this mountain should be seen on the battle map too
- We might get the option to choose when we want to fight the battle (night, morning, dusk, ..)
Not sure if this is for custom battles or campaign battles
- Catapults are confirmed
- Climbing the walls is risky business (vulnerable to cavalry attack from outside the walls & being heavily outnumbered once they reach the top + probably morale penalty too)
- Different castle locations (coast, plains, on top of a mountain)
When you have a castle on top of a mountain, your walls will be the mountain itself (hmm.. I'd want to see that first before I start believing it)
http://game1.ali213.net/attachment.php?aid=2635789&noupdate=yes
陆战/会战:
-我在地图上有看到一组数量很少的方阵单位..
-参照兵牌,只有一个解释:这是一个将领单位,下了马而且结成了方阵
点击在新窗口查看全图 CTRL+鼠标滚轮放大或缩小
-战役地图将会按照你在战略地图所看到的那样创建,如果你攻击了一只在山南边的部队,那么你也能在战役地图里头看到这座山。
-我们可能可以选择作战的时间(晚上,早晨,黄昏。。)
不过不确定这是自定义战斗还是campaign battles里头有的功能..
- 确认有投石车
- 爬墙有风险..(我艹,要是真像视频那样爬我还守个毛线)(在城墙外头的部队容易被骑兵搞定&爬到顶的时候处于数量劣势&士气惩罚)
城堡位置有不同(什么平原上啊,山顶上啊..)
-要是玩家有一座山顶上的城堡,你城堡的城墙就是那座山(大致是这个意思..然后原作者似乎也不是很想象得出..)
Naval battle:
- Pretty disappointing thing I saw (and hope for it to be fixed), archers on boats seem to be able to fire "through" the structures on their own boats
- Ship on fire ? -> Crew jumps overboard .. How about trying to douse the flames ? - Surely the Japanese were smart enough to bring some buckets to douse it ..
- Ship navigation seems fluid and fast, maybe a bit too fast but I can live with that .. too slow ships might make the naval battles a yawn-fest.
海战:
- 发现一个非常令人失望的地方(希望它会被修复),船上的弓箭手似乎能够"射穿"自己船上的建筑.
- 船着火了?->跳帮战...要不要试试灭火?-明显日本人聪明到在船上放几个水桶来灭火...
- 船只的航行速度流畅而且很快,可能有点太快了,不过对我来说没问题...船走太慢会让海战哈欠连连..
Agents:
- You will be able to choose which retainers you're agents will get.
- Retainers for the ninja agent:
- Geisha disguise
- Unmannered Samurai
事务官:
- 玩家将能选择事务官的随从
忍者的随从有:
- 伪装的艺妓
- 无礼的武士 英文真厉害! 转自游侠网 原来是别人的啊! 请将翻译者cxhyych 名字附上,谢谢! 额!这样啊! 支持一下:lol 看来看去还是觉得三国题材好玩- -. 这次我们大家可以YY用幕府做的三国全面战争了,哈哈,真的应该给世嘉打个电话,哥们啥时候出三国全面战争啊??罗马2也行啊,哈哈:lol 呃,我怎么看到一熟悉的头像,5楼是游侠的全战斑竹吗? 這個製作小組好像比較喜歡歐洲和日本的歷史, 可能中國的歷史對他們來說太困難了. lanson编辑下贴,爪机压力 回复 Evenmov 的帖子
你权限比我高,我编不了~~自己来~~ 秋之回忆n 呵呵,哪都看到~ 支持一下
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