djccong 发表于 2013-10-15 17:34:43

[下载] 『中华三国志<稳定版>』v.20a (2013-10-15) (推送)

http://game.ali213.net/thread-5163611-1-1.html
刚刚随便看帖子看到的。刚好是今天更新,还真巧,上面那个12号的下载链接失效了,特此放这个出来给大家!

袁冲 发表于 2014-1-18 14:21:40

俘虏武将的势力灭完就变成在野武将了,BUG啊!

疯子Eayson 发表于 2013-11-8 20:51:23

路过很久没玩了-------------------------------------

dog2139 发表于 2013-11-5 22:21:06

大大玩到一半都會跳出錯誤然後會寫CrashLog_2013_11_5_22h0.文字鍵 點開後裡面是寫
==================== Message ====================
並未將物件參考設定為物件的執行個體
=================== StackTrace ==================
   於 WorldOfTheThreeKingdoms.GameScreens.MainGameScreen.FactionUpgradeTechnique(Faction faction, Technique technique, Architecture architecture)
   於 GameObjects.FactionList.faction_OnUpgradeTechnique(Faction faction, Technique technique, Architecture architecture)
   於 GameObjects.Faction.UpgradeTechnique(Technique technique, Architecture architecture)
   於 GameObjects.Faction.AITechniques()
   於 GameObjects.Faction.AI()
   於 GameObjects.Faction.Run()
   於 GameObjects.FactionListWithQueue.RunQueue()
   於 WorldOfTheThreeKingdoms.GameScreens.MainGameScreen.RunTheFactions(GameTime gameTime)
   於 WorldOfTheThreeKingdoms.GameScreens.MainGameScreen.GameGo(GameTime gameTime)
   於 WorldOfTheThreeKingdoms.GameScreens.MainGameScreen.Update(GameTime gameTime)
   於 Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   於 WorldOfTheThreeKingdoms.MainGame.Update(GameTime gameTime)
   於 Microsoft.Xna.Framework.Game.Tick()
   於 Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   於 Microsoft.Xna.Framework.GameHost.OnIdle()
   於 Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   於 System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   於 System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   於 System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   於 System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   於 System.Windows.Forms.Application.Run(Form mainForm)
   於 Microsoft.Xna.Framework.WindowsGameHost.Run()
   於 Microsoft.Xna.Framework.Game.Run()
   於 WorldOfTheThreeKingdoms.GameProcesses.MainProcessManager.Processing()
   於 WorldOfTheThreeKingdoms.Program.Main(String[] args)
請問大大這是什麼聞題!?

心灵访客 发表于 2013-10-16 14:49:21

感谢。。。

珴閅ㄖㄅ迣琾 发表于 2015-5-20 19:55:33


?????
- 本文出自中华MOD网,原文地址:http://www.1mod.org/thread-137155-1-1.html

zyq81872586 发表于 2018-3-27 08:51:51

看看看看
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