华佗 发表于 2013-9-7 09:39:24

《罗马2:全面战争》1号升级档+破解补丁

本帖最后由 华佗 于 2013-9-7 20:43 编辑

《罗马2:全面战争(Total War: ROME II)》1号升级档+破解补丁[汉化补丁支持1号升级档]



官方1号升级档

Here are the patch notes for Total War: ROME II Patch 1 (due for release on 06/09/2013):
For additional information on improving graphical performance visit this thread.

•      Higher average frame rates with out-of-the-box settings (more conservative settings)
•      Fix for DirectX 10.0 Lighting issue reported - environment map wasn't being created leading to black reflections.
•      Fixed a sunken Samothrace temple complex world wonder on the Campaign map.
•      Fixed defender being able to create encampments when involved in a combined battle.
•      Added some localisation fixes to audio packs in French, Russian, Italian, German and Spanish.
•      Fixed lock up in Multiplayer Campaign battles when a desynchronisation occurs. Players are now notified of the desynchronisation, and the battle ends.
•      Fixed Multiplayer Campaign battle "overrun" prompt, which was not being shown to a player if they were a reinforcement and the other player was spectating.
•      Fixed corrupt loading screen when changing to fullscreen / windowed mode after a battle, and then going into another battle.
•      Fix for Multiplayer Campaign host being unable to move the camera in campaign, after reloading a save game on some rare occasions.
•      Safe guards added to prevent a very rare crash in coastal assault battles.
•      Fix for game lock up during end turn sequence / Celtic AI faction turn in single player campaign.
•      Improved AI use of walls on Athens large settlement battle map.
•      Improvements to Auto-resolve balancing in Single Player and Multiplayer Campaign modes.
•      Aligned ship unit upkeep costs with land units - made mercenary ships more expensive and non-mercenary ships cheaper.
•      Fixed slow turning rates for transport ships.
•      Improved civil war balancing in relation to campaign difficulty.
•      Fixed vehicle ground pipes, to prevent Siege Towers becoming immovable when they are left empty during the Deployment Phase of a Siege Battle, then units were moved into the Siege Tower when the battle has started.
•      Fixed bug when ramming sideways into moving ship, which caused the ramming ship stick to target and strafe along with it in battles.
•      Reduced the chance of Naval units sometimes clipping through the ground or harbours / ports during Port Assault battles when attempting to disembark.
•      Fixed issue where armies would be stuck in Muster stance and could not exit that stance in Campaign modes.
•      Fixed case where spies could get stuck on top of fleets in Campaign modes.
•      Fixed rare post battle lockup in Campaign modes.
•      Improved unit pathfinding in Barbarian village battle maps (fixed no go zones).
•      Fix for Multiplayer Campaign lock up when the player was reinforcing an AI ally who was victorious in battle, causing the player to become stuck with no victory / continue / exit battle user interface functionality.
•      Fix for cultural influence bonus from the Shrine of Neptune building
•      Fix for “Zone of Controls” of hidden armies being visible to both players in head to head Multiplayer Campaign mode on mouse-over.
•      Assorted minor fixes to city battle maps.
•      Fix for "Rome Wasn't Built in a Day" achievement failing to unlock when its requirements were met in some situations.
                     
下面是罗马2 :全面战争的1号补丁(因2013年9月6日发布)的补丁说明:有关其他信息,提高图形性能上访问这个线程。
•更高的平均帧速率现成设置(更保守的设置)
•修正了DirectX 10.0的照明问题报道 - 没有被创建环境贴图导致黑色反射。
•修正了一个下沉式的萨莫色雷斯岛的寺庙建筑群世界奇迹的战役地图上。
•固定后卫能够创造参与联合战斗时的营地。
•增加了一些汉化补丁音频包,法语,俄语,意大利语,德语和西班牙语。
•固定锁定在多人战役战斗时出现不同步。玩家现在不同步的通知,并在战斗结束。
•固定资产多人选战“溢出”的提示,这是没有被证明的玩家,如果他们是加固和其他玩家旁观。
•固定腐败的加载屏幕时,战斗后切换全屏/窗口模式,然后进入另一场战斗。
•修复无法移动相机,此役过后,在某些罕见的情况下重装保存游戏的多人战役主机。
•安全卫士以防止沿海突击战中非常罕见的崩溃。
•修正游戏锁定在端匝序列/凯尔特艾派转单人战役中。
•改进的AI雅典大型定居点战斗地图使用的墙壁上。
•自动决心平衡单人游戏和多人战役模式的改进。
不结盟船单位维修费用与用地单位 - ,佣兵船舶更昂贵和更便宜的非佣兵船舶。
•固定运输船舶缓慢转动率。
•改进的内战平衡运动困难。
•固定车辆地面管道,防止成为不动产的时候都为空,在部署阶段的攻城战的攻城塔,然后搬进单位的战斗已经开始攻城塔。
•固定捣时,闪身进入移动船舶,造成打夯船棒瞄准和扫射与它一起在战斗中的错误。
•海军部队的机会减少,有时裁剪通过地面或港口/端口试图下船时在港的突击战。
•固定的问题,军队将在那里被卡住在穆斯特立场和行动 模式无法退出这一立场。
•固定的情况下,间谍船队上的 行动模式,可能会被卡住。
•固定罕见的战斗后锁定在行动模式。
•改进的单位野蛮人村庄战斗地图寻路(固定不走区) 。
·修复多人战役锁定当玩家强化的AI盟友是谁在战场上的胜利,使玩家成为卡住没有胜利/继续/退出战斗用户界面功能。
•修复文化影响奖金靖国神社的海王星的建筑
•修正为“控制区”隐藏军队,可见双方玩家在头朝向多人战役模式,鼠标悬停。
•什锦小幅修正至城战地图。
•修复“罗马不是一天建成的”成就未能解锁在某些情况下,当其要求得到满足。

使用方法:
1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、等待破解补丁
4、运行游戏

PS: 本升级档为官方正式发布的1号升级档 非之前的Beta补丁 安装方式为导入补丁 仅支持英文版的游戏版本 使用前请先进入一次游戏 确保您升级前是英文版 汉化版的玩家请先还原英文(可以用已安的3DM轩辕汉化组汉化补丁还原项还原英文)

此外1号升级档补丁需要处理10.6GB的游戏文件 安装时间较长 请耐心等待!最后,3DM发布的汉化补丁全版本通用,升级后重新安装一次汉化补丁即可!

Greeting to demde!

By 3DM

**** Hidden Message *****
原文:3DM游戏网 http://bbs.3dmgame.com/thread-4014170-1-1.html
发布者:星云散落


蓝天宇 发表于 2013-9-7 09:45:10

顶。。。。。。。。。。。

皇甫轩辕 发表于 2013-9-7 09:48:16

谢谢楼主的无私奉献!!!!!!

阿俊 发表于 2013-9-7 09:51:26

回复看看~~~~

油葫芦 发表于 2013-9-7 09:54:09

看看什么个情况

苹果爱上梨 发表于 2013-9-7 10:04:36

{:11111111111111

书中黄金屋 发表于 2013-9-7 10:08:39

好东东啊!

高聚物2011 发表于 2013-9-7 10:23:02

看看什么个情况

wushijushi 发表于 2013-9-7 10:32:18

很好,看看

mowenbin 发表于 2013-9-7 10:36:15

下载来看看电脑

阿吃 发表于 2013-9-7 10:40:36

泪流满面!原来这样的…

yuantao42 发表于 2013-9-7 10:40:58

很好,谢谢

wuzuli 发表于 2013-9-7 10:48:46

支持!!!!!!!!!!!!

WANGJM 发表于 2013-9-7 10:52:49

看看 。

Σ寜缺ジ毋滥づ 发表于 2013-9-7 11:00:02

还没有耍明白

ichiro 发表于 2013-9-7 11:08:48

感谢楼主分享!辛苦了!

۩۞۩_________ 发表于 2013-9-7 11:11:29

11111111111111111111111

UFOwuhui 发表于 2013-9-7 11:20:48

{:soso_e113:}{:soso_e113:}

夜之眼 发表于 2013-9-7 11:26:57

非常好啊啊!?

夜之眼 发表于 2013-9-7 11:27:58

非常好朋友情很喜
页: [1] 2 3 4 5 6 7
查看完整版本: 《罗马2:全面战争》1号升级档+破解补丁